Fixed an issue where a rough patch would be hidden under the sand in the ShroudReduced Inn Mastery hold to upgrade timing from 2s to 1s.Fixed an issue where using a combat item on the final boss would break VFX from correctly looping.Updated healing tab background art on the Hospital.Added missing SFX to Bonesaw and Shred of Decency.Fixed an issue with the Fanatic Librarian kill achievement not counting when ignited.Fixed a softlock issue with a UI edgecase when you don't have all skills equipped and opening stagecoach menu at the same time.Added new localization disclaimers by request of the various language loc teams.A slew of animation and vfx improvements and polish.Fixed an issue with the Fisherfolk Docker not receiving the stacking -10% Deathblow RES penalty if he survives a Death's Door check after being hatched via Spawning Grounds.KNOWN ISSUE: The new strings associated with this change are not currently localized, and will be patched in asap. Monsters can now have IMMUNE resistance levels, reflected in their mouse-over stats and pop text when struck by relevant abilities or combat items.Increased the appearance rate of Hero Shrines.Pillager Mongrel no longer gains Dodge when using Watchdog, but instead gains it on Riposte.Fixed an issue with a Flagellant hero goal.Confession 2: region 2 Oblivion's Rampart will now always be a Deacon fight and region 3 will always be a Cardinal fight.Confession 1: region 2 Oblivion's Rampart will now always be a Deacon fight.The Hateful Pyre and The Stygian Blaze now grant bonus Deathblow RES to all monsters/bosses that have Death's Door.Inns can now only be generated once per expedition.Bishop: fixed an issue causing the Bishop to occasionally pass his turn unnecessarily.Knight: no longer uses En Garde if on Death's Door.Drummer: Order: Defensive Formation no longer grants +50% Deathblow RES for 1 Round.Monsters that previously had 5% Deathblow RES, such as the Evangelist, now have 0%.Minimum Deathblow RES has been reduced from 5% to 0% for monsters.Minimum Deathblow RES for Heroes has been raised from 5% to 33%.Fixed an issue preventing team names from working when they contained the Flagellant.Today's update addresses a few of the most immediate issues, but be advised we are adjusting this fight further. Cluster of Eyes: Evince skills now targets random heroesīased on feedback since our 1.0 release we have decided to revisit the 3rd Confession boss. Bifurcated Eye: Detect skills now targets random heroes.Cloistered Eye: Seek skills will now target a random hero when there's no random hero to target.Chalk Dust: No longer requires target to be in Stealth and can now be Dodged, but will also remove any Dodge tokens.Reduced stress damage dealt in Jester's chapter 2 story.Removed Deathblow RES buff from Impervious Monsters.Slight increase to candle cost of later character cosmetics.Added many quirk interactions to Academic's Studies.
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